Add arrows
Adds an overlay to the specified input image with each object represented by an arrow.
Description
Adds an overlay to the specified input image with each object represented by an arrow. The size, colour and orientation of each arrow can be fixed or based on a measurement value.
Parameters
Parameter | Description |
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Colour mode | Method for assigning colour of each object:
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Colour map | Colourmap used for colour gradients. This parameter is used if "Colour mode" is set to any mode which yields a range of colours (e.g. measurements or IDs). Choices are: Black fire, Ice, Jet, Physics, Random, Random (vibrant), Spectrum, Thermal. |
Single colour | Colour for all object overlays to be rendered using. This parameter is used if "Colour mode" is set to "Single colour". Choices are: White, Black, Red, Orange, Yellow, Green, Cyan, Blue, Violet, Magenta. |
Child objects for colour | Object collection used to determine the colour based on number of children per object when "Colour mode" is set to "Child count". These objects will be children of the input objects. |
Measurement for colour | Measurement used to determine the colour when "Colour mode" is set to either "Measurement value" or "Parent measurement value". |
Parent object for colour | Object collection used to determine the colour based on either the ID or measurement value of a parent object when "Colour mode" is set to either "Parent ID" or "Parent measurement value". These objects will be parents of the input objects. |
Partner objects for colour | Object collection used to determine the colour based on number of partners per object when "Colour mode" is set to "Partner count". These objects will be partners of the input objects. |
Opacity (%) | Opacity of the overlay to be rendered. This is a value between 0 (totally transparent) and 100 (totally opaque). |
Range minimum mode | Controls whether the minimum range for displayed colours is set automatically to the minimum available value (e.g. the smallest measurement being rendered), or whether it is defined manually by the "Minimum value" parameter. |
Minimum value | When "Range minimum mode" is set to "Manual", this is the minimum value that will be displayed as a unique colour. All values smaller than this will be displayed with the same colour. |
Range maximum mode | Controls whether the maximum range for displayed colours is set automatically to the maximum available value (e.g. the largest measurement being rendered), or whether it is defined manually by the "Maximum value" parameter. |
Maximum value | When "Range maximum mode" is set to "Manual", this is the maximum value that will be displayed as a unique colour. All values larger than this will be displayed with the same colour. |
Input image | Image onto which overlay will be rendered. Input image will only be updated if "Apply to input image" is enabled, otherwise the image containing the overlay will be stored as a new image with name specified by "Output image". |
Input objects | Objects to represent as overlays. |
Apply to input image | Determines if the modifications made to the input image (added overlay elements) will be applied to that image or directed to a new image. When selected, the input image will be updated. |
Add output image to workspace | If the modifications (overlay) aren't being applied directly to the input image, this control will determine if a separate image containing the overlay should be saved to the workspace. |
Output image | The name of the new image to be saved to the workspace (if not applying the changes directly to the input image). |
Arrow orientation mode | Source for arrow orientation values:
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Parent object for orientation | Parent objects providing the measurements on which the orientation of the arrows are based. |
Measurement for orientation | Measurement that defines the orientation of each arrow. Measurements should be supplied in degree units. |
Arrow length mode | Method for determining the length of arrows:
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Length value (px) | Fixed value specifying the length of all arrows in pixel units. |
Parent object for length | Parent objects from which the arrow length measurements will be taken. |
Measurement for length | Measurement value that will be used to control the arrow length. This value is adjusted using the "Arrow length scale" muliplication factor. |
Arrow length scale | Measurement values will be multiplied by this value prior to being used to control the arrow length. Each arrow will be MeasurementValue*LengthScale pixels long. |
Head size | Size of the arrow head. This should be an integer between 0 and 30, where 0 is the smallest possible head and 30 is the largest. |
Line width | Width of the rendered lines. Specified in pixel units. |
Render in all frames | Display overlay elements in all frames, irrespective of whether each object is present in that frame. |
Enable multithreading | Process multiple overlay elements simultaneously. This can provide a speed improvement when working on a computer with a multi-core CPU. |